Giuseppe Enrico Franchi

Lead Game Designer - 34BigThings

Software developer with a Game Design master, Giuseppe started studying and creating games when he realised the life of a coder was too much work. How naïve. He co-founded 34BigThings in 2013, where he worked on Hyperdrive Massacre, the recent Steam hit Redout, and a number of B2B projects as a consultant.

The game design behind Redout

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