Games of Simplicity

14:10/14:50

10 years after the publication of "The Laws of Simplicity", what can we still learn as game designers from John Maeda's seminal work? By drawing on our current experience with our first non-narrative project (local multiplayer "SIHEYU4N") and on examples of independent games that best embody Maeda's rules, we'll be looking into the relationship between simplicity and complexity and how video games can creatively tackle such a fascinating issue.

Language: English

Level: Intermediate

Matteo Pozzi

Game Designer & Writer - We Are Müesli

Along with visual designer Claudia Molinari, creative writer Matteo Pozzi is one half of We Are Müesli, an Italian independent duo based in Milan, Italy. Since 2010, Claudia and Matteo have been working together on cultural experiments of unconventional storytelling in diverse fields of design and communication, ranging from printed to digital projects. In 2013, WAM took their first step into game design with the award-winning visual novel series "CAVE! CAVE! DEUS VIDET.".

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Claudia Molinari

Game & Visual Designer - We Are Müesli

Along with creative writer Matteo Pozzi, visual designer Claudia Molinari is one half of We Are Müesli, an Italian independent duo based in Milan, Italy. Since 2010, Claudia and Matteo have been working together on cultural experiments of unconventional storytelling in diverse fields of design and communication, ranging from printed to digital projects. In 2013, WAM took their first step into game design with the award-winning visual novel series "CAVE! CAVE! DEUS VIDET.".

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